Reviews of speculative fiction, comics, and graphic novels. Featuring special guest appearances from non-fiction, movies, essays, and sometimes even books that don't involve space or magic!
Showing posts with label single issue reviews. Show all posts
Showing posts with label single issue reviews. Show all posts
Friday, May 13, 2016
Satellite Falling #01 Review for Bounding Into Comics
Check out my review of Satellite Falling #01 from IDW, written by Steve Horton, drawn by Stephen Thompson, and colored by Lisa Jackson.
Thursday, March 17, 2016
Plutona #1, by Jeff Lemire and Emi Lenox
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| Plutona #1, by Jeff Lemire and Emi Lenox |
Art: Emi Lenox
Story: Jefff Lemire and Emi Lenox
Colors: Jordie Bellaire
Rating: 2/5
I think that Plutona is directed to a much younger age group than the one that I belong to, and most of my criticisms can be reduced to that. It's a simple story, with young characters who are broadly and sparsely sketched in this first issue. It's also a sweet story, though, with a cute premise and a diverse cast that will probably appeal much more to kids.
In Plutona, five kids - snarky and self-centered Mie and her younger brother Mike, quiet superhero-watching Teddy, unhappy, cigarette smoking Ray, and Mie's downtrodden friend Diane - find the body of a superhero named Plutona in the woods. That's essentially all that happens in the first issue, after the introduction of our cast.
The dialogue can get pretty cloying and too on the nose, in the way that writing for kids gets sometimes. Hopefully the characters will be more than just the fairly wooden stereotypes from the first issue.
The art is beautiful, with pastel watercolors on the cover and a kind of saturated-pastel color palette inside. I particularly liked the switch to Plutona's POV, which featured an emphasis on traditional comic elements and stylization.
This isn't for me, but I'd definitely recommend it to a younger child (partly just to see whether they actually like or not - I'm worried that it might be a little too twee, too written-down).
Saturday, March 12, 2016
Limbo #1, by Dan Watters, Caspar Wijngaard, and Jim Campbell
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| Limbo #1 |
Art and colors: Caspar Wijngaard
Story: Dan Watters
Letters: Jim Campbell
Rating: 4/5
Another first-issue review! I have a lot of great things to say about Limbo. The comic takes place in what I imagine is a southern US town - lots of Spanish names and signs, but I also got a New Orleans feel from the city. Clay, our main character, is a detective straight of a noir film. He's got his own mystery to solve, though, because nine months ago, he woke up with no memories. A lounge singer named Brigitte asks for his help dealing with a crime lord (The Thumb) who she witnessed some freaky shit involving a sacrificial goat and a staticky TV set.
I'll say right off the bat that the one reason this isn't a 5-star comic for me is that it's just not my thing. Everything about it is quality and I liked it quite a lot, but it didn't hit that right combination of buttons for me to love it. The art is awesome, it's just not my favorite style, etc. I suspect that will change as the story grows in scope (and grows on me), but I've never been a huge fan of noir - it's just not my cup of tea.
That said, the art in this is awesome. The city is full of neon lights and Wijngaard conveys that by using cool neon blues, pinks, purples, and greens against sharp black backgrounds. It's a neat effect and gives the story great visual and stylistic coherence.
I'm also impressed with how well-paced this is. In just one issue, Clay takes on and (perhaps) completes a case, so we have a sense of continuity and closure, but that case also introduces us to the major players in the city. Best of all, it's clearly tied into some crazy otherworldly magic that's affecting the city as a whole, so we get a glimpse of the overall plot.
I'll definitely be picking up future issues of this, so stay tuned for more reviews!
From Under Mountains #1, by Sloane Leong, Claire Gibson, Marian Churchland, and Ariana Maher
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| From Under Mountains #1 |
Art and colors: Sloane Leong
Story: Claire Gibson and Marian Churchland
Letters: Ariana Maher
Rating: 3/5 stars, with potential
So this is a new thing I'm trying: quick reviews of single-issue comics. I've picked up a bunch of first issues lately and I'm slogging through them, and I think doing a 100-200 word review for each one will 1) keep me motivated and 2) help me keep track of how I felt about all of these once I'm done, and see which ones I want to keep an eye on or add to my pull list.
I picked up From Under Mountains #1 because I like Image comics, the art looked vibrant, and I liked the setting. Once I opened it, I noticed the all-female creative team, which I like, a lot. It's hard to find a comic with even one woman involved so this is a grand slam.
Unfortunately, there wasn't a lot here to keep me interested. The art was bright and bold and I love the use of colors and layout in the first third of the book, but after the first spirit-summoning sequence, all of the backgrounds were flat and monochrome, which left me visually bored. The body and face proportions seemed off in some of the panels, too - little details not quite in the right place.
There is some potential in the story and characters, but there's an awful lot of info-dump-y dialogue paired with those flat-background panels. Looking at it now, the art and story are at their best when they rely mostly on visual action and less on dialogue. It's hard to tell what the main plot is going to be, but there's a pair of noble siblings (the brother gets to have adventures while his sister stays at home), some women summoning lethal spirits, a drunk would-be assassin, and a scruffy hero. Some of the scene changes (and plot-line introductions) feel a little disjointed, and I had a hard time keeping track of what was happening and who was who. It feels like there's a rich mythology behind this, but that it didn't quite get conveyed in the telling.
Still, I'm intrigued enough that I might pick up the second issue to see if it improves. When the art is good, it's lovely and uses some great bright jewel tones (which are my favorite), and I suspect in the future the dialogue will flow a little better.
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